Entries by Radoslav

SubtitleNext enables support for all Content and Live Video

PBT EU keeps pace of the growing “Evolution in Subtitling” by further accelerating SubtitleNext’s performance and accuracy to empower users With a finger on the industry’s pulse, PBT EU extends its advanced captioning software SubtitleNext with additional features and applications that provide subtitle editors and content owners with cost-effective benefits by delivering uncompromising speed and […]

Interview with PBT EU’s Sales Director Alexander Stoyanov

Turnkey Vs Software / Hardware only Solutions Q. Describe a recent challenge a customer brought to you to solve? A. A customer from the “dark” software-only era once approached us with a limited budget but a great desire to upgrade to HD. This is a typical migration case that we face most of the time, […]

Tahiti Nui TV (TNTV) integrates PlayBox Technology EU ‘Channel-in-a-Box’ systems with CTS Enterprise software to advance broadcast management efficiency

Tahiti Nui Television (TNTV)  upgrades traffic system to boost programming capabilities TNTV is a vibrant French Polynesian television channel that was launched in June 2000 delivering dynamic local news, sport, culture, politics, entertainment, world news and general interest programmes across the whole stretch of Polynesian islands in French and Tahitian languages.   When TNTV took […]

Chaos Group’s V-Ray Wins Academy Award

We are delighted to congratulate our partners from Chaos Group for their remarkable success, contribution to the industry and the recognition they have recently received. Read the story below. Photorealistic Production Renderer to be Honored for Advancing the Use of Fully Ray-Traced Rendering in Motion Pictures Chaos Group announced that Co-Founder, Vlado Koylazov has won a […]

“Turnkey” systems vs DIY software and hardware combos – which is best?

Over the last few years, a growing number of systems used in broadcast and post production have migrated from being custom manufactured hardware, to software solutions running on relatively standard computer platforms.  This has opened the door for broadcasters to construct their own hardware solutions on which to run that software, but what are the […]